E-on releases Vue 8.4
e-on software today announced the immediate availability of Vue 8.4, a major update to its award winning Vue 8 solutions for digital nature creation, available free for all registered users.
Vue 8.4 adds many new features together with significant improvements to existing breakthrough technologies, and overall productivity and workflow enhancements. The Vue 8.4 update is initially released as a beta, immediately available at no cost for users of Vue 8 xStream and Vue 8 Infinite through e-on software’s regular update page. The Vue 8.4 update for e-on’s product line for 3D Artists will be released in English later in the week, and in German and French shortly thereafter.
The new Vue 8.4 update adds:
– Improved Displacement Mapping: computation and rendering of displaced materials on standard terrains is significantly faster and more memory efficient.
– Multi-Materials: new Multi-materials allow users to change all materials of any given object in a single operation. Multi-materials can be saved for future use, copy-pasted or drag-dropped between different objects in the scene.
– New Material Control: new “Relative to sea” material mapping option, and “Sea level” input node.
– User-definable units in Function Graphs: “External Dependency”, “Distance to object below”, “Distance from camera”, etc nodes now express object dimensions in user-definable real-world units.
– Easier Pose/Motion Handling: the new Motion Browser lets users visually select and interactively preview preset poses and motions for rigged meshes.
– EcoSystem Display Improvements: the rendering of shaded EcoSystem billboards is improved to provide more accurate coloring and reduce flickering when moving around the scene.
– Other Artistic Control Improvements: the render area and the collections browser can be locked to avoid accidental modifications, materials mapped in World coordinates are now accurately previewed in OpenGL, GPU resources can be easily monitored in the status bar, objects can be copy-pasted to hidden or locked layers, and more
– Other Performance Improvements: faster high quality previewing in OpenGL, automatic resizing of render buckets to maximize use of all cores on small renders, faster handling of complicated group hierarchies, default views are automatically resized to adjust according to internal units, and more
Read my review of Vue 8 for Digital Arts. (or click on image below for full review)