Trunk has created an animated film for the song Pretty Polly, from Lodestar, the first album in 38 years from folk singer Shirley Collins
One Of Us has created a team a swarm of face-hugging CG bees for a character in Tim Burton’s Miss Peregrine’s Home for Peculiar Children
MPC Film has created more than 200 vfx shots for Independence Day: Resurgence, including the action-packed opening sequence on the Moon.
Adobe has updated its Creative Cloud tools and services, covering Photoshop and application upgrades, performance enhancements, and stock expansion
sigur rós is running a 24-hour ‘slow tv’ event live on Iceland’s RÚV2 and YouTube, set to a constantly evolving Bronze soundtrack based on new song óveður
Jack Driscoll’s colourful handmade film for Tinct Handbags uses a combination of stop motion and high-speed filming to showcase leather accessories.
Gramercy Park Studios creates series of promos for Channel 5’s Big Brother, using Flame, RealFow, Maya and Bullet dynamics
Once Were Farmers and Sony Pictures Animation, with The Animation Centrifuge and Creative Scotland, are to launch an innovative animation skills development course in Glasgow
The programme for EIFF 2016 has been announced, with highlights including premieres of Finding Dory, Tommy’s Honour and Whisky Galore!, and special versions of Highlander and Trainspotting
Integrated web and app solution launched to create and share visual assets for social media campaigns and small businesses
Peepshow Collective has created over 30 animated sequences for National Geographic’s Map Of Hell.
The epic trailer for the latest Warhammer 40,000 installment is a brooding, dark science-fantasy, with a suitably grim Paul Leonard-Morgan soundtrack
MPC completed around 900 shots across 10 months of post-production for heroic action-thriller, The Finest Hours.
Bluecadet has designed a cinematic, projection-mapped recreation of Van Gogh’s bedroom at Arles and custom interactive surfaces to accompany a unique exhibition of the artist’s Bedrooms paintings
The Glasgow and Bristol-based animation group is branching out, from game cinematics and TV VFX, to long format television and film animation