Tips and tricks for 3D in Photoshop
Zorana Gee from Adobe reveals how best to work with the 3D capabilities of Photoshop
David Ridlen’s secret VFX weapon
How 3D artist David Ridlen uses DAZ 3D tools and assets to speed and strengthen modeling workflows
Abstract App Art with James Alliban
James Alliban is fast becoming a name to conjure with in technology-driven art. Now this interactive designer has been developing a range of applications with the central theme of cubism. The latest, Fracture, is an App for the iPhone
Playing in Stereo
Technology companies and games developers alike are revving up for an extra-dimension to gaming, so how can you get a piece of the action?
Just before joining Rushes in London as Director of Telecine, Matt Turner answered questions on the fine art of finishing.
Trends in CGI and the 3D industry
For a focus on SIGGRAPH, we decided to investigate the link between the papers presented at the renowned computer graphics conference and the various shifts in focus of the CGI industry. We asked Maurice Patel, Autodesk’s Media & Entertainment expert, to help.
UBIK on AR
Directing Duo UBIK discuss AR- “In a few short years we will be able to roam around, looking slightly foolish, iPhone at arms length”
Fire Up Your Design
How can you be more creative? Inspiration is often fleeting and especially fragile when faced with outside pressures like cashflow or supporting a family. Here are some methods to overcome creative blocks.
Crafting the perfect showreel
The traditional way of whittling down applicants for 3D jobs is to view showreels. But how can you make sure your reel makes the interview shortlist?
Earning Power- how much are you worth?
With www.vfxwages.com, Industry Wages Inc hopes that creative artists across the globe will want an accurate portrayal of the current and future wages which they might be paid for their talents. How valuable, or damaging, is such a resource in these already turbulent times for employers and employees?
Turning 2D film into 3D gold
Stereoscopic film – 3D – is easy, right? Wrong. It’s actually fraught with difficulties from the filmmakers’ point of view.

"Shooting in 3D these days demands that you shoot digitally, so cinematographers and directors who want to shoot on film: they’re out of luck. They’re not going to make 3D movies. But with our process, they can"- Michael Fink, CEO Prime Focus VFX
Henson Digital Puppetry Studio.
Read how the Henson Digital Puppetry Studio was recognised as a remarkable innovation in animation.


The co-founder and the former MD of the design outfit Airside have together formed new agency Rupert Ray, which will open its doors in April 2012. [...]
STV has used the IBC trade show in Amsterdam as a soft launch for its Video on Demand service STV Player for Android devices. [...]
The Museum of London, creative agency Brothers And Sisters and AETN UK’s flagship channel History have joined forces to develop a new app which gives users the opportunity to see Roman London as it was 2,000 years ago [...]
Adobe and Directors UK (formerly DPRS) are co-hosting an evening focused on The Making of Monsters, the sci-fi smash produced using the Adobe Creative Suite, with an appearance by director Gareth Edwards. [...]![Smallbottle_blast[1]](http://www.firedbydesign.com/fbdimg/2009/11/Smallbottle_blast1.jpg)













Recently I reviewed the new version of the venerable DTP software and set out some key tips for using it in a Masterclass feature for Macworld [...]
In this feature, commissioned by Macworld, I track the last ten years of Mac OS X. It ends with a preview of Mac OS X 7- Codenamed Lion, which is due this summer. [...]
What is the secret of convincing portraiture, whether done digitally or in traditional media or a mixture of the two? Find out in this feature [...]
[...] Focus [...]