Zorana Gee from Adobe reveals how best to work with the 3D capabilities of Photoshop
How 3D artist David Ridlen uses DAZ 3D tools and assets to speed and strengthen modeling workflows
James Alliban is fast becoming a name to conjure with in technology-driven art. Now this interactive designer has been developing a range of applications with the central theme of cubism. The latest, Fracture, is an App for the iPhone
Technology companies and games developers alike are revving up for an extra-dimension to gaming, so how can you get a piece of the action?
Just before joining Rushes in London as Director of Telecine, Matt Turner answered questions on the fine art of finishing.
For a focus on SIGGRAPH, we decided to investigate the link between the papers presented at the renowned computer graphics conference and the various shifts in focus of the CGI industry. We asked Maurice Patel, Autodesk’s Media & Entertainment expert, to help.
Directing Duo UBIK discuss AR- “In a few short years we will be able to roam around, looking slightly foolish, iPhone at arms length”
How can you be more creative? Inspiration is often fleeting and especially fragile when faced with outside pressures like cashflow or supporting a family. Here are some methods to overcome creative blocks.
With www.vfxwages.com, Industry Wages Inc hopes that creative artists across the globe will want an accurate portrayal of the current and future wages which they might be paid for their talents. How valuable, or damaging, is such a resource in these already turbulent times for employers and employees?
Stereoscopic film – 3D – is easy, right? Wrong. It’s actually fraught with difficulties from the filmmakers’ point of view.
Read how the Henson Digital Puppetry Studio was recognised as a remarkable innovation in animation.