MPC completed 500 VFX shots for Wonder Woman, delivering hero digital characters, crowd simulations, destruction simulations and environment extensions
MPC’s 1100 VFX shots for the fifth Pirates of the Caribbean movie include epic ship battles, a motley crew of ghost sailors, CG islands and ghost sharks
Chicago’s 150 Media Stream experiential sculpture by McCann Systems, Digital Kitchen & Leviathan is a beautiful, technologically impressive digital canvas
A massive real time data art installation by The Mill draws upon analysis of music, social media and news by IBM’s Watson supercomputer
A campaign by McCann London for the Doctors of the World charity sees vintage biblical nativity scenes starkly juxtaposed with PA photographs of conflict zones across the Middle East
Trunk has created an animated film for the song Pretty Polly, from Lodestar, the first album in 38 years from folk singer Shirley Collins
sigur rós is running a 24-hour ‘slow tv’ event live on Iceland’s RÚV2 and YouTube, set to a constantly evolving Bronze soundtrack based on new song óveður
Jack Driscoll’s colourful handmade film for Tinct Handbags uses a combination of stop motion and high-speed filming to showcase leather accessories.
Gramercy Park Studios creates series of promos for Channel 5’s Big Brother, using Flame, RealFow, Maya and Bullet dynamics
Peepshow Collective has created over 30 animated sequences for National Geographic’s Map Of Hell.
The epic trailer for the latest Warhammer 40,000 installment is a brooding, dark science-fantasy, with a suitably grim Paul Leonard-Morgan soundtrack
MPC completed around 900 shots across 10 months of post-production for heroic action-thriller, The Finest Hours.
Bluecadet has designed a cinematic, projection-mapped recreation of Van Gogh’s bedroom at Arles and custom interactive surfaces to accompany a unique exhibition of the artist’s Bedrooms paintings
MPC’s work on a Fleur & Manu spot for Perrier offers a frenetic explosion of colours and sounds over the stunning backdrop of the Iguazu Falls.
MPC has created 300 2D and 3D VFX shots for Disney’s Into the Woods, including digital doubles, CG creatures, environments, elements and digital matte painting.