DAZ 3D-Gizmoz has announced the availability of the Digimi Game Developer Kit, which allows users of DAZ Studio to create and customize high-quality 3D characters and directly export them into their favoured game engine.
DAZ 3D-Gizmoz has also instated a new content catalogue, dedicated specifically to game developers, which further enhances game development possibilities by providing fully licensed content and models for distribution within any project or pipeline.
With tools that allow artists to easily customize levels of detail, reduce model mesh and texture sizes, and improve overall pipeline performance, the Digimi Game Developer Kit includes tools for DAZ Studio such as Decimator, the polygon reduction tool, Texture Atlas, for combining, sizing, scaling or converting textures into a single texture map, and the FBX Plug-in for DAZ Studio.
“Game developers have long desired to use DAZ 3D-Gizmoz’s first-rate models, high resolution meshes and immensely detailed textures directly within their game development pipelines,” said DAZ 3D-Gizmoz President, Eyal Gever. “By combining the Digimi Game Developer Kit and Developer Store’s catalogue of content, we are proud to say this desire is now a reality and builds upon our commitment to provide the most realistic and customizable 3D content available.”

Morphs, skeletons, cameras, weightmaps and animations may all be exported, directly from DAZ Studio into any preferred game engine
The complete Digimi Game Developer Kit, is priced at $149.95 (US) and is now available for purchase at developer.daz3d.com. Allowing further pipeline customisation, each toolset may also be purchased separately. Individual tool pricing ranges from $29.95 – $99.95 (US).
DAZ 3D-Gizmoz is offering users a 30% introductory discount on these tools until June 1, 2010.


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